Level 87 of Bubble Witch Saga 2 requires you to free the ghost in as little as 25 moves. Though you don’t have black holes on the board, you still have cloudy bubbles and black bubbles that serve as obstacles. A little consolation would be the presence of zen bubbles, but honestly, they may not help you too much because they are positioned far from the ghost.
As always, your goal is to get rid of the bubbles sticking to the ghost in order to clear the rest of the bubbles and free the ghost. Here are some techniques that might help you advance to the next level.
- Goals: Free the ghost.
- Moves: 25
- Stars: 1 star = 5,000 points; 2 stars = 25,000 points; 3 stars = 40,000 points
It’s easy to focus your attention on the zen bubbles instead of the ghost, since those bubbles stand out from the rest of the bubbles. However, they really won’t be able to help you that much since they’re too far away from the ghost. The damage that they’ll cause will only be confined on the outer parts of the cluster, thus not contributing to your level goal at all.
Instead of making your way towards the zen bubbles, stick to the game plan and open up a way towards the ghost. The important thing is to reach the ghost and get rid of all the bubbles clinging to it in order to free it.
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You’ll go nowhere in this level if you keep avoiding the cloudy bubbles. You need to hit the cloudy bubbles with any ball color in order to reveal their true colors. Most of the time, adjacent cloudy bubbles have the same color, so you only need to hit them once in order to get rid of that group of bubbles.
The cloudy bubbles will also be your key towards getting rid of the black bubbles that might be interfering with your aim.
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Avoid rotating the bubbles too much and hitting different bubbles from all angles. With only 25 moves, you won’t be able to open up all sides of the ghost without losing the game.
The best course of action is to just focus on removing the bubbles right in front of you until you’re able to get to the ghost. From there, match the bubbles clinging to the ghost in order to free it and finish the level.